Tom Hiddleston and Benedict Cumberbatch drew a picture of a horse.
Kind of related-unrelated: I’ve always wonder why Koreans think they are the only victims to WW2 comfort women, and why Chinese think they are the only victims, etc. In fact I think many women in many countries and locations are victims, all the way from Korea,…
GOT TO WORK BRIGHT NAD EARLY TO DO LOTS OF WRITING THINGS
FORGOT LAPTOP CHARGER
FUCK FUCK FUCKKKKKKK ABORT MISSION
uruloke asked: real talk balto was like my favorite animated movie as a kid
REAL TALK I loved Balto as a kid, too! The scene where he meets that rando ghost wolf and howls with him/her/it was always my favorite :’) I’m sure it had some swelling orchestra soundtrack to go with it haha
When we started Dragon Age: Inquisition, one of our earliest goals was to bring the world to life and let you decide who you want to be in this vast and complex world. We accomplished this by using the Frostbite engine, which supports massive areas, destruction, and the most advanced next-gen technology we’ve ever seen.
Dragon Age: Inquisition is BioWare’s first next-gen game. It’s also our most ambitious game to date! Nowhere is this more visible than in the incredible size and diversity of locations, life, and hidden places you’ll discover on your journey.
Our new “Discover the Dragon Age” video highlights only some of the locations you can choose to visit during your adventure. Each area in the video has its own realistic ecosystem with predators, prey, factions, and opportunities to expand your Inquisition.
The world’s population is based on an emergent system that adjusts what you’ll encounter based on how your actions tip the balance in the area. You’ll see towns attacked by bandits, deer fleeing from wolves, giants feeding on bears, and countless other scenarios.
The artists, designers, programmers, animators, audio and VFX specialists and many others are the most talented I’ve ever had the pleasure of working with. They are the people bringing the world of Dragon Age to life for you to discover. They’ve built incredible graphics systems like weather that creates naturally-formed puddles, spider webs that blow in the wind, and huge amounts of various materials that look more realistic than anything we’ve ever created in a BioWare game!
We are very proud of the work being done to create Dragon Age: Inquisition and we hope you’ll enjoy the new video. As always, we look forward to reading your comments on the BioWare forums, Facebook, Twitter, and Google+, so be sure to tell us what you think!
Cameron Lee, Producer
Cheers and admiration for Kate, Rian, our pals at BOOM! Studios, and the little girl who we hope will grow up to be the World’s #1 Cartoonist.
Today I witnessed something amazing. Almost in stark contrast to yesterday, today I saw tangible impact of lady-representation in comics.
At the bookstore I work at, we have a dedicated Adventure Time section. This family came in and those kids were SO EXCITED to see their favourite characters in comics. I talked them through each OGN and series compilation, explaining what they all were and in what order they should be read, and this little girl’s entire life was changed. You could see it on her face.
The moment I mentioned Kate Leth (and that, yes, she is a girl.) this little girl’s face lit up like Christmas morning. I don’t know if it just never occurred to her that girls can work in comics but the excitement and wonder that left the store in her was a privilege to see. I ended up selling them the Fionna & Cake’s, all the OGN’s, and an AT doodle book. She left begging her dad to help her learn how to draw Marceline comics. (And he was happy to comply!)
Kate Leth has left an everlasting impression on this little girl just by existing and working in the industry. I honestly hope to someday be able to see such an impact on someone from my own work. Ladies in comics is important. The representation on the page, and behind them, is important. Having a reflection of yourself in the content you enjoy is important. I hope that little girl grows up to be a famous comic author someday.
It was a very good day.